Game Technical Art Outsourcing Studios in Colombia: A Growing Hub

mins read
Jan 15, 2026
Ann

Get a Game Outsourcing Quote

Colombia isn’t usually the first country that comes to mind when people talk about game development outsourcing, but that’s changing fast. Over the past few years, the country has quietly built a reputation for strong technical art talent, especially in areas where art and engineering overlap. From shader development to pipeline optimization, Colombian studios are stepping into more complex, high-impact roles on global game projects.

What’s driving this shift isn’t hype or shortcuts. It’s a mix of solid technical education, a growing game development scene, and teams that understand how modern production really works. For studios looking to outsource technical art without sacrificing quality or collaboration, Colombia is becoming a place worth paying attention to.

1. Neowork

NeoWork was built around the idea that outsourcing should feel less like a transaction and more like working with an actual team. From Colombia, we support game technical art outsourcing by forming stable, long-term teams that plug directly into active game productions. Technical art sits right between creative vision and technical reality, and that space only works when people understand the project deeply and stay involved as it evolves.

In game development projects, we support technical art work that depends on context, iteration, and constant coordination with engineers and artists. We work as an extension of internal teams, not a separate layer. Teammates are dedicated to a single project and use the same tools, pipelines, and production cadence as in-house staff. That continuity is reinforced by a 91% annualized teammate retention rate, which helps keep knowledge and momentum intact, and a selective hiring process where only 3.2% of candidates move forward. This structure allows technical art work to stay consistent over long production cycles, even as requirements shift.

Key Highlights:

  • Dedicated teammates assigned to a single game project
  • 91% annualized teammate retention rate
  • 3.2% candidate selectivity rate
  • Embedded work inside client tools and pipelines
  • Emphasis on long-term collaboration and continuity
  • Ongoing training and professional development

Services:

  • Technical art support for game production
  • Shader and material implementation
  • Art pipeline support and optimization
  • Tools and workflow assistance for art teams
  • Collaboration across art, engineering, and production teams

Contact Information:

2. Rival Arts Studio

Rival Arts Studio is a game development team based in Barranquilla, Colombia, working on both client projects and their own original games. They approach development as a full process, starting from early ideas and prototypes and moving through to final production. Their work spans different visual styles, mechanics, and platforms, which puts them close to the kind of mixed art and technical challenges found in technical art pipelines.

Alongside game design and programming, they spend a lot of time on 2D and 3D art production. This includes building assets that are ready to be integrated into engines and gameplay systems. Their experience with entertainment and gamification projects has led them to work within defined budgets and timelines, which is often a key factor in outsourced technical art work.

Key Highlights:

  • Based in Barranquilla, Colombia
  • Active in both client work and internal game projects
  • Covers the full game production cycle
  • Experience across multiple art styles and platforms
  • Small, multidisciplinary team structure

Services:

  • 2D and 3D art production
  • Game programming
  • Game design
  • Prototyping and production support
  • Gamification projects

Contact Information:

  • Website: rivalartstudio.com
  • Email: info@rivalartstudio.com
  • Facebook: www.facebook.com/rivalartstudio
  • Twitter: x.com/RivalArtStudio
  • Instagram: www.instagram.com/rivalartstudio
  • Phone: 3007267311 

3. Timba Games

Timba Games operates out of Medellin, Colombia, focusing on game development work for external partners as well as staffing support. Their setup allows them to step in at different stages of production, whether a project needs full development support or specific roles added to an existing team. This makes their work relevant for studios that outsource technical art or related disciplines as part of a larger pipeline.

They often work across art, programming, and design, adjusting to the workflows already in place on a project. Instead of fixed production models, they lean toward flexible collaboration, where artists and developers integrate into client teams and contribute directly to day-to-day development tasks.

Key Highlights:

  • Based in Medellin, Colombia
  • Works on both full projects and team support
  • Flexible collaboration models
  • Experience with cross-disciplinary teams
  • Focus on integration with existing workflows

Services:

  • Game development support
  • Art production
  • Programming support
  • Game design
  • Team staffing and augmentation

Contact Information:

  • Website: www.timba.co
  • LinkedIn: www.linkedin.com/company/timba

4. Teravision Games

TeraVision Games is a game studio with roots in Colombia and a presence in international markets through long-term co-development projects. Their work includes original titles as well as collaboration on larger productions, where they contribute across design, art, and technical execution. This type of setup often involves technical art tasks tied closely to gameplay systems and performance needs.

They tend to operate as part of extended development teams, taking responsibility for defined features or content areas. That approach requires coordination between artists, engineers, and production, especially when dealing with asset implementation and in-engine work.

Key Highlights:

  • Based in Colombia with international reach
  • Experience in co-development projects
  • Works on original and collaborative titles
  • Team-based production structure
  • Ongoing involvement in live and active projects

Services:

  • Game co-development
  • Art and asset production
  • Gameplay and systems support
  • Technical implementation
  • Production collaboration

Contact Information:

  • Website: www.teravisiongames.com
  • Facebook: www.facebook.com/TeravisionGames
  • Twitter: x.com/TeravisionGames
  • Instagram: www.instagram.com/teravisiongames

5. Fryos Studios

Fryos Studios is a Colombian studio focused on digital entertainment, including games for mobile, PC, web, and immersive platforms like AR and VR. Their team combines design, programming, and visual production, which places them close to technical art workflows where assets, performance, and interaction need to align.

They work on full development projects as well as staff augmentation, allowing them to support other studios during specific production phases. Their experience building engine-ready assets and managing asset pipelines connects directly to technical art outsourcing needs, especially for teams looking to extend production capacity.

Key Highlights:

  • Based in Colombia
  • Works across mobile, PC, AR, and VR
  • Interdisciplinary internal team
  • Experience with asset pipelines
  • Flexible engagement models

Services:

  • Full game development
  • Staff augmentation
  • Asset pipeline support
  • 2D and 3D asset creation
  • Technical support for game engines

Contact Information:

  • Website: fryosstudios.com
  • Email: info@fryosstudios.com
  • Facebook: www.facebook.com/FryosStudios
  • Twitter: x.com/fryosstudios
  • LinkedIn: www.linkedin.com/company/fryos-studios
  • Instagram: www.instagram.com/fryosstudios
  • Phone: (+57) 315 8387792

6. Streamline Studios

Streamline Studios is an international game development company with an operational presence in Colombia as part of a wider global network. Their work spans art production, engineering, and technical services across many stages of development. The Colombian teams contribute to larger pipelines where technical art plays a role in asset integration, optimization, and engine-side work.

They often support projects that require coordination across regions and disciplines. This structure fits outsourcing scenarios where technical art tasks need to be aligned with strict production standards and existing engine frameworks.

Key Highlights:

  • Global studio with teams in Colombia
  • Works across large-scale development pipelines
  • Experience with art and technical production
  • Integrated, multi-location collaboration
  • Long-term project involvement

Services:

  • Art production support
  • Technical development services
  • Asset integration and optimization
  • Quality and production support
  • Co-development work

Contact Information:

  • Website: www.streamline-studios.com
  • Email: marketing@streamline-studios.com
  • Twitter: x.com/streamlinenews
  • LinkedIn: www.linkedin.com/company/streamlinestudios
  • Instagram: www.instagram.com/streamlinestudios

7. Blind Squirrel Games

Blind Squirrel Games operates as a co-development studio with teams distributed across several countries, including Colombia. Their Colombian presence supports larger production efforts, often tied to ports, remasters, and ongoing live projects. This kind of work typically involves technical art challenges such as adapting assets, handling performance constraints, and maintaining visual consistency across platforms.

They work closely with partner studios, contributing defined pieces of development rather than standalone products. Their structure supports long-term collaboration, where technical artists, designers, and engineers work together inside shared pipelines.

Key Highlights:

  • Distributed studio with a team in Colombia
  • Focus on co-development projects
  • Experience with ports and remasters
  • Long-term collaboration model
  • Integrated technical and creative roles

Services:

  • Co-development support
  • Technical art and asset adaptation
  • Ports and remasters
  • Content creation
  • Live project support

Contact Information:

  • Website: blindsquirrelentertainment.com
  • Email: info@blindsquirrelgames.com
  • Twitter: x.com/blind_squirrel_
  • LinkedIn: www.linkedin.com/company/blind-squirrel-games
  • Instagram: www.instagram.com/blindsquirrelgames

8. Amber Studio

Amber is a large, distributed game development studio with an active presence in Colombia as part of its global network. They work across different stages of game production, often joining projects where art, engineering, and production need to move in sync. Their Colombian teams are involved in pipelines that blend creative and technical work, which naturally includes technical art tasks tied to asset integration, tooling, and performance considerations.

They tend to operate inside established workflows rather than around them. This means adapting to existing engines, pipelines, and production constraints, which is common in technical art outsourcing scenarios. Their structure supports long-running collaborations where consistency and coordination matter more than quick handoffs.

Key Highlights:

  • Global studio with teams in Colombia
  • Works across full production pipelines
  • Experience with co-development and outsourcing
  • Multidisciplinary team structure
  • Involvement in long-term projects

Services:

  • Art production
  • Technical development support
  • Co-development
  • Asset integration
  • Live project support

Contact Information:

  • Website: amberstudio.com
  • Facebook: www.facebook.com/AmberDevs
  • LinkedIn: www.linkedin.com/company/amber
  • Instagram: www.instagram.com/amberstudio_

9. N-iX Games

N-iX Games operates as part of a broader software development group, with a studio located in Medellin, Colombia. Their work covers full-cycle game development, but they are often involved in specific production areas such as art, engineering, and technical direction. This overlap makes their teams relevant for technical art outsourcing, where art assets and engine-side systems need close coordination.

They typically work with structured pipelines and defined production phases. This approach fits projects that require technical artists to collaborate closely with programmers, UI teams, and designers, especially during prototyping, vertical slices, and optimization phases.

Key Highlights:

  • Studio presence in Medellin, Colombia
  • Experience across multiple platforms
  • Structured development processes
  • Multidisciplinary production teams
  • Focus on engine-based workflows

Services:

  • Art production
  • Technical direction
  • Game engineering
  • UI and UX design
  • Co-development support

Contact Information:

  • Website: gamestudio.n-ix.com
  • Email: contact@n-ix.com
  • Facebook: www.facebook.com/nixgameandvr
  • LinkedIn: www.linkedin.com/company/n-ix-game-vr-studio
  • Instagram: www.instagram.com/nixgamevr
  • Address: Medellin, Colombia El Poblado Calle 7D # 43C-105
  • Phone: +380 322 295 767

10. Atomic Studio

Atomic Studio is a game and interactive content studio based in Bogotá, Colombia, with a background that spans games, apps, and immersive experiences. Their team works across design, art, animation, and coding, which puts them close to technical art responsibilities where visual content needs to function smoothly inside an engine.

They often handle projects from early concept through production, which means dealing with asset pipelines, animation setup, and implementation details along the way. Their experience across different formats, including VR and AR, adds another layer of technical consideration to their art workflows.

Key Highlights:

  • Based in Bogotá, Colombia
  • Experience in games and interactive content
  • Interdisciplinary internal team
  • Work across traditional and immersive platforms
  • Involvement from concept to production

Services:

  • 2D and 3D art production
  • Animation
  • Game development
  • Interactive content creation
  • Technical implementation support

Contact Information:

  • Website: www.atomicstudio.com.co
  • Email: info@atomicstudio.com.co
  • Facebook: www.facebook.com/atomicstudiosas
  • Twitter: x.com/studio_atomic
  • LinkedIn: www.linkedin.com/company/atomic-studio-sas
  • Instagram: www.instagram.com/atomic.s
  • Phone: +57 300 394 66 01 

11. Indie Level Studio

Indie Level Studio is a Medellin-based game studio that works on both full game development and external art support. Their art-focused work includes character and environment creation, animation, and asset preparation, which often overlaps with technical art tasks required for engine-ready content.

They also take part in co-development projects, working alongside other studios rather than independently. This kind of collaboration usually requires adapting assets, maintaining visual consistency, and aligning with existing technical constraints.

Key Highlights:

  • Based in Medellin, Colombia
  • Combines art services with full development
  • Experience in co-development setups
  • Focus on engine-ready assets
  • Small, collaborative team structure

Services:

  • 2D and 3D art creation
  • Animation
  • Full game development
  • Co-development support
  • Asset production for games

Contact Information:

  • Website: indielevelstudio.com
  • LinkedIn: www.linkedin.com/company/indie-level-studio-co
  • Instagram: www.instagram.com/indielevelstudio

12. Maleiwa Studio

Maleiwa Studio is a game studio based in Barranquilla, Colombia, formed by a small team with mixed backgrounds in game development, animation, and design. Their work centers on creating original games, but their internal structure includes technical art roles that bridge visuals and gameplay systems.

They work across game art, animation, and development, which requires hands-on involvement with shaders, animation systems, and asset setup. This blend of creative and technical responsibilities aligns naturally with technical art outsourcing needs, especially on smaller or mid-sized projects.

Key Highlights:

  • Based in Barranquilla, Colombia
  • Small, multidisciplinary team
  • Experience with original game projects
  • Strong link between art and development
  • Hands-on production approach

Services:

  • Game art creation
  • Animation
  • Game development
  • Technical art support
  • Asset implementation

Contact Information:

  • Website: www.maleiwastudio.com
  • Email: jorge@maleiwastudio.com
  • Facebook: www.facebook.com/people/Maleiwa-Studio/100075719146535
  • Twitter: x.com/MaleiwaStudio
  • LinkedIn: www.linkedin.com/company/maleiwa-studio
  • Instagram:  www.instagram.com/maleiwa.studio

Conclusion

Colombia’s role in technical art outsourcing didn’t appear overnight, and it isn’t built on hype. What stands out across these studios is how naturally technical art fits into the way they work. Many teams grew out of full game development backgrounds, so the line between art and engineering was never rigid to begin with. That tends to show in the details - assets built with real engine limits in mind, pipelines shaped by production reality, and artists who are comfortable talking to programmers without everything getting lost in translation.

For studios looking outside their own walls, Colombia offers something practical rather than flashy. Teams here are used to adapting, working inside existing pipelines, and staying involved beyond a single handoff. Technical art outsourcing works best when it feels like collaboration instead of delegation, and that mindset is common across the Colombian studios operating in this space. It’s less about outsourcing for the sake of cost, and more about finding partners who understand how games actually get made.

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Game Technical Art Outsourcing Studios in Colombia: A Growing Hub

Jan 15, 2026
Ann

Colombia isn’t usually the first country that comes to mind when people talk about game development outsourcing, but that’s changing fast. Over the past few years, the country has quietly built a reputation for strong technical art talent, especially in areas where art and engineering overlap. From shader development to pipeline optimization, Colombian studios are stepping into more complex, high-impact roles on global game projects.

What’s driving this shift isn’t hype or shortcuts. It’s a mix of solid technical education, a growing game development scene, and teams that understand how modern production really works. For studios looking to outsource technical art without sacrificing quality or collaboration, Colombia is becoming a place worth paying attention to.

1. Neowork

NeoWork was built around the idea that outsourcing should feel less like a transaction and more like working with an actual team. From Colombia, we support game technical art outsourcing by forming stable, long-term teams that plug directly into active game productions. Technical art sits right between creative vision and technical reality, and that space only works when people understand the project deeply and stay involved as it evolves.

In game development projects, we support technical art work that depends on context, iteration, and constant coordination with engineers and artists. We work as an extension of internal teams, not a separate layer. Teammates are dedicated to a single project and use the same tools, pipelines, and production cadence as in-house staff. That continuity is reinforced by a 91% annualized teammate retention rate, which helps keep knowledge and momentum intact, and a selective hiring process where only 3.2% of candidates move forward. This structure allows technical art work to stay consistent over long production cycles, even as requirements shift.

Key Highlights:

  • Dedicated teammates assigned to a single game project
  • 91% annualized teammate retention rate
  • 3.2% candidate selectivity rate
  • Embedded work inside client tools and pipelines
  • Emphasis on long-term collaboration and continuity
  • Ongoing training and professional development

Services:

  • Technical art support for game production
  • Shader and material implementation
  • Art pipeline support and optimization
  • Tools and workflow assistance for art teams
  • Collaboration across art, engineering, and production teams

Contact Information:

2. Rival Arts Studio

Rival Arts Studio is a game development team based in Barranquilla, Colombia, working on both client projects and their own original games. They approach development as a full process, starting from early ideas and prototypes and moving through to final production. Their work spans different visual styles, mechanics, and platforms, which puts them close to the kind of mixed art and technical challenges found in technical art pipelines.

Alongside game design and programming, they spend a lot of time on 2D and 3D art production. This includes building assets that are ready to be integrated into engines and gameplay systems. Their experience with entertainment and gamification projects has led them to work within defined budgets and timelines, which is often a key factor in outsourced technical art work.

Key Highlights:

  • Based in Barranquilla, Colombia
  • Active in both client work and internal game projects
  • Covers the full game production cycle
  • Experience across multiple art styles and platforms
  • Small, multidisciplinary team structure

Services:

  • 2D and 3D art production
  • Game programming
  • Game design
  • Prototyping and production support
  • Gamification projects

Contact Information:

  • Website: rivalartstudio.com
  • Email: info@rivalartstudio.com
  • Facebook: www.facebook.com/rivalartstudio
  • Twitter: x.com/RivalArtStudio
  • Instagram: www.instagram.com/rivalartstudio
  • Phone: 3007267311 

3. Timba Games

Timba Games operates out of Medellin, Colombia, focusing on game development work for external partners as well as staffing support. Their setup allows them to step in at different stages of production, whether a project needs full development support or specific roles added to an existing team. This makes their work relevant for studios that outsource technical art or related disciplines as part of a larger pipeline.

They often work across art, programming, and design, adjusting to the workflows already in place on a project. Instead of fixed production models, they lean toward flexible collaboration, where artists and developers integrate into client teams and contribute directly to day-to-day development tasks.

Key Highlights:

  • Based in Medellin, Colombia
  • Works on both full projects and team support
  • Flexible collaboration models
  • Experience with cross-disciplinary teams
  • Focus on integration with existing workflows

Services:

  • Game development support
  • Art production
  • Programming support
  • Game design
  • Team staffing and augmentation

Contact Information:

  • Website: www.timba.co
  • LinkedIn: www.linkedin.com/company/timba

4. Teravision Games

TeraVision Games is a game studio with roots in Colombia and a presence in international markets through long-term co-development projects. Their work includes original titles as well as collaboration on larger productions, where they contribute across design, art, and technical execution. This type of setup often involves technical art tasks tied closely to gameplay systems and performance needs.

They tend to operate as part of extended development teams, taking responsibility for defined features or content areas. That approach requires coordination between artists, engineers, and production, especially when dealing with asset implementation and in-engine work.

Key Highlights:

  • Based in Colombia with international reach
  • Experience in co-development projects
  • Works on original and collaborative titles
  • Team-based production structure
  • Ongoing involvement in live and active projects

Services:

  • Game co-development
  • Art and asset production
  • Gameplay and systems support
  • Technical implementation
  • Production collaboration

Contact Information:

  • Website: www.teravisiongames.com
  • Facebook: www.facebook.com/TeravisionGames
  • Twitter: x.com/TeravisionGames
  • Instagram: www.instagram.com/teravisiongames

5. Fryos Studios

Fryos Studios is a Colombian studio focused on digital entertainment, including games for mobile, PC, web, and immersive platforms like AR and VR. Their team combines design, programming, and visual production, which places them close to technical art workflows where assets, performance, and interaction need to align.

They work on full development projects as well as staff augmentation, allowing them to support other studios during specific production phases. Their experience building engine-ready assets and managing asset pipelines connects directly to technical art outsourcing needs, especially for teams looking to extend production capacity.

Key Highlights:

  • Based in Colombia
  • Works across mobile, PC, AR, and VR
  • Interdisciplinary internal team
  • Experience with asset pipelines
  • Flexible engagement models

Services:

  • Full game development
  • Staff augmentation
  • Asset pipeline support
  • 2D and 3D asset creation
  • Technical support for game engines

Contact Information:

  • Website: fryosstudios.com
  • Email: info@fryosstudios.com
  • Facebook: www.facebook.com/FryosStudios
  • Twitter: x.com/fryosstudios
  • LinkedIn: www.linkedin.com/company/fryos-studios
  • Instagram: www.instagram.com/fryosstudios
  • Phone: (+57) 315 8387792

6. Streamline Studios

Streamline Studios is an international game development company with an operational presence in Colombia as part of a wider global network. Their work spans art production, engineering, and technical services across many stages of development. The Colombian teams contribute to larger pipelines where technical art plays a role in asset integration, optimization, and engine-side work.

They often support projects that require coordination across regions and disciplines. This structure fits outsourcing scenarios where technical art tasks need to be aligned with strict production standards and existing engine frameworks.

Key Highlights:

  • Global studio with teams in Colombia
  • Works across large-scale development pipelines
  • Experience with art and technical production
  • Integrated, multi-location collaboration
  • Long-term project involvement

Services:

  • Art production support
  • Technical development services
  • Asset integration and optimization
  • Quality and production support
  • Co-development work

Contact Information:

  • Website: www.streamline-studios.com
  • Email: marketing@streamline-studios.com
  • Twitter: x.com/streamlinenews
  • LinkedIn: www.linkedin.com/company/streamlinestudios
  • Instagram: www.instagram.com/streamlinestudios

7. Blind Squirrel Games

Blind Squirrel Games operates as a co-development studio with teams distributed across several countries, including Colombia. Their Colombian presence supports larger production efforts, often tied to ports, remasters, and ongoing live projects. This kind of work typically involves technical art challenges such as adapting assets, handling performance constraints, and maintaining visual consistency across platforms.

They work closely with partner studios, contributing defined pieces of development rather than standalone products. Their structure supports long-term collaboration, where technical artists, designers, and engineers work together inside shared pipelines.

Key Highlights:

  • Distributed studio with a team in Colombia
  • Focus on co-development projects
  • Experience with ports and remasters
  • Long-term collaboration model
  • Integrated technical and creative roles

Services:

  • Co-development support
  • Technical art and asset adaptation
  • Ports and remasters
  • Content creation
  • Live project support

Contact Information:

  • Website: blindsquirrelentertainment.com
  • Email: info@blindsquirrelgames.com
  • Twitter: x.com/blind_squirrel_
  • LinkedIn: www.linkedin.com/company/blind-squirrel-games
  • Instagram: www.instagram.com/blindsquirrelgames

8. Amber Studio

Amber is a large, distributed game development studio with an active presence in Colombia as part of its global network. They work across different stages of game production, often joining projects where art, engineering, and production need to move in sync. Their Colombian teams are involved in pipelines that blend creative and technical work, which naturally includes technical art tasks tied to asset integration, tooling, and performance considerations.

They tend to operate inside established workflows rather than around them. This means adapting to existing engines, pipelines, and production constraints, which is common in technical art outsourcing scenarios. Their structure supports long-running collaborations where consistency and coordination matter more than quick handoffs.

Key Highlights:

  • Global studio with teams in Colombia
  • Works across full production pipelines
  • Experience with co-development and outsourcing
  • Multidisciplinary team structure
  • Involvement in long-term projects

Services:

  • Art production
  • Technical development support
  • Co-development
  • Asset integration
  • Live project support

Contact Information:

  • Website: amberstudio.com
  • Facebook: www.facebook.com/AmberDevs
  • LinkedIn: www.linkedin.com/company/amber
  • Instagram: www.instagram.com/amberstudio_

9. N-iX Games

N-iX Games operates as part of a broader software development group, with a studio located in Medellin, Colombia. Their work covers full-cycle game development, but they are often involved in specific production areas such as art, engineering, and technical direction. This overlap makes their teams relevant for technical art outsourcing, where art assets and engine-side systems need close coordination.

They typically work with structured pipelines and defined production phases. This approach fits projects that require technical artists to collaborate closely with programmers, UI teams, and designers, especially during prototyping, vertical slices, and optimization phases.

Key Highlights:

  • Studio presence in Medellin, Colombia
  • Experience across multiple platforms
  • Structured development processes
  • Multidisciplinary production teams
  • Focus on engine-based workflows

Services:

  • Art production
  • Technical direction
  • Game engineering
  • UI and UX design
  • Co-development support

Contact Information:

  • Website: gamestudio.n-ix.com
  • Email: contact@n-ix.com
  • Facebook: www.facebook.com/nixgameandvr
  • LinkedIn: www.linkedin.com/company/n-ix-game-vr-studio
  • Instagram: www.instagram.com/nixgamevr
  • Address: Medellin, Colombia El Poblado Calle 7D # 43C-105
  • Phone: +380 322 295 767

10. Atomic Studio

Atomic Studio is a game and interactive content studio based in Bogotá, Colombia, with a background that spans games, apps, and immersive experiences. Their team works across design, art, animation, and coding, which puts them close to technical art responsibilities where visual content needs to function smoothly inside an engine.

They often handle projects from early concept through production, which means dealing with asset pipelines, animation setup, and implementation details along the way. Their experience across different formats, including VR and AR, adds another layer of technical consideration to their art workflows.

Key Highlights:

  • Based in Bogotá, Colombia
  • Experience in games and interactive content
  • Interdisciplinary internal team
  • Work across traditional and immersive platforms
  • Involvement from concept to production

Services:

  • 2D and 3D art production
  • Animation
  • Game development
  • Interactive content creation
  • Technical implementation support

Contact Information:

  • Website: www.atomicstudio.com.co
  • Email: info@atomicstudio.com.co
  • Facebook: www.facebook.com/atomicstudiosas
  • Twitter: x.com/studio_atomic
  • LinkedIn: www.linkedin.com/company/atomic-studio-sas
  • Instagram: www.instagram.com/atomic.s
  • Phone: +57 300 394 66 01 

11. Indie Level Studio

Indie Level Studio is a Medellin-based game studio that works on both full game development and external art support. Their art-focused work includes character and environment creation, animation, and asset preparation, which often overlaps with technical art tasks required for engine-ready content.

They also take part in co-development projects, working alongside other studios rather than independently. This kind of collaboration usually requires adapting assets, maintaining visual consistency, and aligning with existing technical constraints.

Key Highlights:

  • Based in Medellin, Colombia
  • Combines art services with full development
  • Experience in co-development setups
  • Focus on engine-ready assets
  • Small, collaborative team structure

Services:

  • 2D and 3D art creation
  • Animation
  • Full game development
  • Co-development support
  • Asset production for games

Contact Information:

  • Website: indielevelstudio.com
  • LinkedIn: www.linkedin.com/company/indie-level-studio-co
  • Instagram: www.instagram.com/indielevelstudio

12. Maleiwa Studio

Maleiwa Studio is a game studio based in Barranquilla, Colombia, formed by a small team with mixed backgrounds in game development, animation, and design. Their work centers on creating original games, but their internal structure includes technical art roles that bridge visuals and gameplay systems.

They work across game art, animation, and development, which requires hands-on involvement with shaders, animation systems, and asset setup. This blend of creative and technical responsibilities aligns naturally with technical art outsourcing needs, especially on smaller or mid-sized projects.

Key Highlights:

  • Based in Barranquilla, Colombia
  • Small, multidisciplinary team
  • Experience with original game projects
  • Strong link between art and development
  • Hands-on production approach

Services:

  • Game art creation
  • Animation
  • Game development
  • Technical art support
  • Asset implementation

Contact Information:

  • Website: www.maleiwastudio.com
  • Email: jorge@maleiwastudio.com
  • Facebook: www.facebook.com/people/Maleiwa-Studio/100075719146535
  • Twitter: x.com/MaleiwaStudio
  • LinkedIn: www.linkedin.com/company/maleiwa-studio
  • Instagram:  www.instagram.com/maleiwa.studio

Conclusion

Colombia’s role in technical art outsourcing didn’t appear overnight, and it isn’t built on hype. What stands out across these studios is how naturally technical art fits into the way they work. Many teams grew out of full game development backgrounds, so the line between art and engineering was never rigid to begin with. That tends to show in the details - assets built with real engine limits in mind, pipelines shaped by production reality, and artists who are comfortable talking to programmers without everything getting lost in translation.

For studios looking outside their own walls, Colombia offers something practical rather than flashy. Teams here are used to adapting, working inside existing pipelines, and staying involved beyond a single handoff. Technical art outsourcing works best when it feels like collaboration instead of delegation, and that mindset is common across the Colombian studios operating in this space. It’s less about outsourcing for the sake of cost, and more about finding partners who understand how games actually get made.

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