Game Technical Art Outsourcing Studios in the Philippines: Pipelines, Assets, and Engine Support

mins read
Jan 19, 2026
Ann

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Technical art sits in that strange middle ground of game development where creativity meets the practical constraints of real-time engines. Models that look great in a sculpting tool often fall apart once they hit Unity or Unreal. Shaders behave differently depending on the platform. Pipelines break, rigs don’t behave, lighting needs help, and optimization has a habit of turning into a longer conversation than anyone expects. That’s why many studios lean on external technical art partners instead of trying to keep every specialty role in-house.

Over the last decade, the Philippines has developed a strong ecosystem of studios working across this space. What used to be mostly 2D or basic asset work has expanded into teams that understand engine pipelines, performance budgets, and the technical backbone behind modern game art. These groups support everything from stylized mobile titles to larger AAA co-development projects, stepping in wherever production needs help staying stable.

In this guide, the focus falls on studios in the Philippines that offer practical technical art support - teams capable of handling 3D asset optimization, rigging, shader setup, engine integration, and pipeline maintenance as connected parts of the same workflow rather than isolated tasks.

1. NeoWork

NeoWork operates as a technical art outsourcing partner that supports studios building games for mobile, PC, and console. Our focus sits on supplying technical artists and engine-ready art specialists who integrate directly into existing pipelines. Instead of working as a separate external vendor, we join ongoing production much like an internal team-following the client’s workflows, tools, and engine requirements. While creative direction remains on the client’s side, we handle recruitment, onboarding, equipment, and day-to-day operational support so the team can scale without slowing down production.

Our technical art capabilities cover the areas where visuals meet engine constraints. This includes asset optimization, rigging, shader setup, environment integration, and troubleshooting issues that appear once art enters Unity or Unreal. We also support mixed teams where technical artists collaborate with 3D modelers, animators, and programmers to keep pipelines stable. Whether a project needs one specialist or a structured cross-disciplinary group, we take care of the background processes that help people stay productive and aligned with ongoing development milestones.

Key Highlights:

  • We recruit and onboard dedicated technical artists and engine-ready art specialists in the Philippines
  • We manage operational support, equipment, performance tracking, and continuous upskilling
  • We integrate into existing Unity and Unreal pipelines instead of creating parallel workflows
  • We support multi-platform production, including mobile, PC, console, and VR
  • Our teams adapt to client-defined tools, pipelines, and art directions

Services:

  • Technical art support for Unity and Unreal Engine projects
  • Asset optimization, shader setup, and rigging
  • Environment integration and performance troubleshooting
  • 3D art collaboration across modeling, animation, and pipeline tasks
  • Tooling assistance, engine implementation, and real-time visual fixes

Contact Information:

2. Secret 6

Secret 6 operates as a game art outsourcing studio with a strong focus on technical art production across multiple platforms, including console, PC, mobile, and VR. The studio works on structured art pipelines that support 2D art, 3D art, and visual effects, often contributing to large-scale commercial game projects. Its work spans in-game assets, cinematic sequences, and effects-heavy content that requires close coordination between artists and technical workflows.

A noticeable part of the studio’s technical art practice sits at the intersection of visuals and tooling. Internal development of custom Autodesk Maya tools is used to support smoother 3D production pipelines and handle complex asset requirements. Visual effects work often centers on realistic simulations for cinematic gameplay moments, including environmental destruction, fire, smoke, and combat-driven sequences. The studio’s output suggests a pipeline designed to integrate external production into existing AAA workflows without disrupting established engine or tool standards.

Key Highlights:

  • Technical art support for 2D art, 3D art, and visual effects
  • Custom in-house tools built in Autodesk Maya
  • Experience with cinematic and gameplay-focused VFX
  • Asset production aligned with existing game engine pipelines
  • Support for console, PC, mobile, and VR projects

Services:

  • 3D asset creation and technical setup
  • 2D art production with engine-ready delivery
  • Visual effects for gameplay and cinematics
  • Technical pipeline tooling and optimization
  • Art production support across multiple platforms

Contact Information:

  • Website: secret6.com
  • LinkedIn: www.linkedin.com/company/secret6
  • Facebook: www.facebook.com/secret6inc
  • Twitter: x.com/secret6inc

3. Polywick Studio

Polywick Studio operates as a Philippines-based outsourcing studio focused on 3D game art and related technical production tasks. The studio’s work centers on building characters, environments, and structured assets intended for direct use in game engines. Asset categories include characters, weapons, vehicles, interiors, and environmental props, suggesting a production flow designed around modular and reusable content.

Alongside pure asset creation, the studio also supports co-development and full-cycle game development, which implies involvement in asset integration, iteration, and production alignment. The technical art aspect appears in how assets are structured for performance, scale, and consistency rather than isolated visual output. This approach supports teams that need external production while maintaining control over engine constraints and visual standards.

Key Highlights:

  • Focus on structured 3D game art production
  • Experience with characters, environments, and hard-surface assets
  • Support for co-development and full-cycle production
  • Asset pipelines designed for engine integration
  • Studio operations based in Metro Manila

Services:

  • 3D character and environment asset creation
  • Hard-surface modeling for weapons, vehicles, and props
  • Game-ready asset optimization
  • Co-development and production support
  • Art pipeline alignment for external teams

Contact Information:

  • Website: polywickstudio.com
  • LinkedIn: www.linkedin.com/company/polywick-studio
  • Address: 10-01 One Global, 5th Avenue Corner, 25th Street, Bonifacio Global City, Fort Bonifacio, Taguig. NCR Manila, Philippines. 
  • Facebook: www.facebook.com/PolywickStudio
  • Twitter: x.com/polywick
  • Email: Finearts@polywickstudio.com

4. Pixel Mafia

Pixel Mafia is a Manila-based art development studio providing technical art and content creation services for games and related media. The studio’s work focuses on high-volume asset production for large projects, including environments, characters, and hard-surface elements. Its project history reflects involvement in visually complex titles that require strict adherence to engine constraints and production standards.

The technical art role within the studio appears closely tied to asset consistency, scale control, and integration into established pipelines. Environment art, character elements, and surface detail work are produced in a way that supports real-time rendering requirements. The studio’s service structure suggests a clear division between concept development and production-ready asset delivery.

Key Highlights:

  • Technical art support for large-scale game projects
  • Environment and character asset production
  • Focus on engine-ready, real-time assets
  • Experience with complex, content-heavy pipelines
  • Studio operations based in Metro Manila

Services:

  • Environment art and level assets
  • Character and element production
  • Hard-surface asset creation
  • Concept-to-production asset workflows
  • Content integration support for game pipelines

Contact Information:

  • Website: www.pixelmafia.com
  • Address: 32nd Street, Bonifacio Global City Taguig, Metro Manila, Philippines, 1605
  • LinkedIn: www.linkedin.com/company/pixelmafia 
  • Facebook: www.facebook.com/pixelmafiacorp
  • Instagram: www.instagram.com/pixelmafiacorp

5. iScale Solutions

iScale Solutions operates as a general outsourcing provider with delivery centers in the Philippines and other regions. The company focuses on staff augmentation, IT outsourcing, and business process outsourcing across multiple industries. Within a game production context, involvement sits on the staffing and operational side rather than direct asset creation or engine-level art execution. Technical art roles, when applicable, are positioned as part of broader IT or creative staffing models rather than as a standalone art pipeline.

The operational structure centers on recruiting, onboarding, and managing remote specialists who integrate into existing client teams. Workflow ownership, creative direction, and technical decision-making remain with the client, while iScale Solutions handles HR, payroll, compliance, and administrative support. This setup is suited to studios that already have defined technical art pipelines and need external specialists to support production under internal supervision.

Key Highlights:

  • Outsourcing provider with operations in the Philippines
  • Focus on staff augmentation and IT outsourcing
  • Talent integration into existing production teams
  • HR, payroll, and compliance handled externally
  • Client retains creative and technical control

Services:

  • Staff augmentation for technical and creative roles
  • IT development outsourcing
  • Business process outsourcing
  • Employer of Record services
  • Operational and administrative support

Contact Information:

  • Website: iscale-solutions.com
  • LinkedIn: www.linkedin.com/company/iscale-solutions
  • Address: 3rd Floor, Corinthian Plaza, 121 Paseo De Roxas, Makati City 1200, Philippines
  • Facebook: www.facebook.com/iscalesolutions.ph
  • Email: info@iscale-solutions.com

6. Calmingray Studio

Calmingray Studio operates as a 3D art outsourcing studio focused on video game production. The studio works with distributed talent from the Philippines, China, and other regions, supporting asset creation across vehicles, characters, and environments. Production output is structured around game-ready assets rather than concept-only work, indicating a pipeline aligned with engine constraints and performance requirements.

Technical art involvement appears in how assets are prepared for integration, including topology discipline, scale consistency, and visual coherence across asset sets. Work spans individual props through full environment scenes, suggesting a pipeline designed to support modular content delivery. The studio operates primarily as an external production partner rather than a co-development team handling gameplay or systems.

Key Highlights:

  • Focus on 3D art outsourcing for games
  • Distributed production across multiple regions
  • Experience with vehicles, characters, and environments
  • Asset creation intended for engine integration
  • External production support model

Services:

  • 3D vehicle asset production
  • Character modeling
  • Environment and scene creation
  • Game-ready asset delivery
  • Art outsourcing support for game studios

Contact Information:

  • Website: www.calmingraystudio.com
  • LinkedIn: www.linkedin.com/company/calmingray
  • Email: bd@calmingraystudio.com

7. Gintomesh Studio

Gintomesh Studio operates as a remote 3D art outsourcing studio based in the Philippines, working with game, film, and collectibles projects. The studio focuses on character art, hard-surface assets, and environment production, with workflows covering both real-time and cinematic use cases. Technical art responsibilities are embedded in asset preparation, including topology management, texture workflows, and format readiness for different platforms.

Production methods include low and high polygon modeling, sculpting, retopology, and texture creation using procedural and painter-based approaches. The studio also supports scan cleanup and preparation for 3D printing, indicating experience with non-game pipelines that still rely on precise technical standards. Tool usage centers on common industry software, with assets designed to move cleanly through production without requiring heavy client-side rework.

Key Highlights:

  • Remote 3D art outsourcing studio based in the Philippines
  • Focus on characters, environments, and hard-surface assets
  • Experience with real-time and cinematic workflows
  • Strong emphasis on asset preparation and management
  • Work across games, film, and collectibles

Services:

  • Character art for games and cinematics
  • Hard-surface and environment asset creation
  • Retopology and scan cleanup
  • Texture creation and material setup
  • Asset preparation for real-time engines and 3D printing

Contact Information:

  • Website: www.gintomesh.com
  • Email: art@gintomesh.com

8. KDCI Outsourcing

KDCI Outsourcing operates as a business process outsourcing provider in the Philippines that builds offshore teams across many functions. The company covers service areas that can overlap with game production, including gaming support, software and mobile development, graphic design, and engineering services. In a technical art outsourcing context, KDCI Outsourcing fits more as an offshore staffing and delivery layer than as a specialist studio with a public technical art pipeline.

Support for gaming is positioned as part of a wider outsourcing menu that includes design, execution, and QA. That mix can map to production support tasks around game builds, testing cycles, and art-adjacent delivery, depending on how a client structures responsibilities. The operating model described across the site reads like team building and offshore execution, with roles added based on client needs rather than a fixed studio style or a single art discipline.

Key Highlights:

  • Offshore outsourcing provider with a gaming service category
  • Coverage across design, execution, and QA support for game development work
  • Broad support functions including graphic design and software and mobile development
  • Team-based outsourcing approach across multiple business areas

Services:

  • Gaming support focused on design, execution, and QA
  • Graphic design and animation support
  • Software and mobile development
  • Engineering services support
  • Customer service, back office, and related BPO functions

Contact Information:

  • Website: www.kdci.co
  • LinkedIn: www.linkedin.com/company/key-discovery-consulting-inc
  • Address: 3008 One Corporate Centre, Julia Vargas Avenue, Ortigas Center, Pasig City 1605, Metro Manila, Philippines
  • Phone Number: +63 917 527 4488 
  • Facebook: www.facebook.com/kdci.official.page
  • Instagram: www.instagram.com/kdci_outsourcing
  • Email: careers@kdci.co

9. FunGuy Studio

FunGuy Studio operates as a game design and development outsourcing studio with services that span production from pre-production to post-production. The studio lists mobile app and web design and development, 2D and 3D art, Unity3D support services, and game support services. In a technical art outsourcing lens, the Unity support and production pipeline positioning matter because these areas usually sit close to implementation and integration work.

Service coverage includes game design and development, art outsourcing for 2D and 3D, prototyping, game server infrastructure building, and game marketing and support services. The mix suggests a studio that can support both content creation and technical delivery tasks around game builds, pipelines, and runtime needs. The site framing leans broad, so technical art work would likely appear as part of cross-discipline support rather than a single dedicated technical art department.

Key Highlights:

  • Game outsourcing studio based in the Philippines with production coverage across stages
  • 2D and 3D art outsourcing included in the service list
  • Unity3D and game support services included
  • Prototyping and server infrastructure listed alongside creative services

Services:

  • Game design and development outsourcing
  • 2D and 3D art outsourcing
  • Unity3D support services
  • Prototyping
  • Game server infrastructure building
  • Game marketing and support services
  • Enterprise application development across mobile and online platforms

Contact Information:

  • Website: funguystudio.com
  • LinkedIn: www.linkedin.com/company/funguy-studio
  • Address: Level 26, Suite O, Burgundy Corporate Center, Sen. Gil Puyat Avenue, Makati City, Philippines 1200
  • Phone Number: (+63) 2 403 1858
  • Facebook: www.facebook.com/funguystudio
  • Email: corporate@funguystudio.com

10. Keywords Studios

Keywords Studios operates as a global services group with divisions that include game development services, game art services, and QA testing services, alongside localization, marketing, and player engagement. The provided material presents a broad service directory and case study-driven structure rather than details about specific technical art pipelines in the Philippines. Based on the text shown, the company sits as a multi-service provider where art and QA can be bundled with development and production support.

In a technical art outsourcing context, the relevant part is the presence of game art services alongside game development and QA in a single organization. That structure can support projects that need coordinated delivery across disciplines, especially when production requires alignment between art output, implementation, and testing. The information provided does not describe tooling, engine integration methods, or a Philippines-specific technical art unit, so the description stays limited to the service categories shown.

Key Highlights:

  • Multi-division structure covering game development, game art, and QA testing services
  • Additional services include localization, marketing services, and player engagement
  • Case study format across different service lines

Services:

  • Game development services
  • Game art services
  • QA testing services
  • Game localization services
  • Marketing services and player engagement
  • Media and entertainment services, accessibility services, and related content services

Contact Information:

  • Website: www.keywordsstudios.com
  • LinkedIn: www.linkedin.com/company/keywordsstudios 
  • Facebook: www.facebook.com/KeywordsStudios
  • Twitter: x.com/KeywordsStudios
  • Instagram: www.instagram.com/keywordsstudiosglobal

11. BullRun Digital

BullRun Digital operates as a game art outsourcing and co-development studio with a focus on technical art workflows that connect early visual planning to final 3D production. The studio’s work is structured around a concept-to-3D pipeline, where concept art, design exploration, and material planning are carried through directly into production-ready assets. This approach places technical considerations early in the process, reducing friction when assets move into engine environments.

Technical art involvement shows up in how assets are built for consistency, reuse, and integration. Hard-surface models, props, characters, and environments are produced with attention to modularity, scale, and material definition. The studio also lists technical art and R&D support as a dedicated service area, which suggests involvement in pipeline refinement, tool experimentation, or problem-solving tasks that sit between art and engineering rather than purely visual output.

Key Highlights:

  • Concept-to-3D production pipeline with technical continuity
  • Focus on game-ready assets rather than standalone visuals
  • Experience with hard-surface, props, characters, and environments
  • Technical art and R&D support listed as a service area
  • Production designed to integrate into existing game pipelines

Services:

  • 3D production for characters, props, and environments
  • Hard-surface asset creation
  • Concept art and visual development
  • Character and environment design
  • Technical art and R&D support
  • Outsourcing, outstaffing, and co-development support

Contact Information:

  • Website: www.bullrundigital.com
  • LinkedIn: www.linkedin.com/company/bullrundigital 
  • Facebook: www.facebook.com/BullRunDigitalPH

12. Metavurx Studios

Metavurx Studios operates as a game development and animation support studio with a core focus on motion capture production. The studio positions motion capture as a central part of its technical pipeline, supporting character animation, in-game movement, and performance-driven content for games and related interactive media. Motion capture services are framed as part of a broader production setup rather than a standalone feature, suggesting close coordination with animation and technical art workflows.

Within a technical art outsourcing context, the studio’s role sits at the intersection of animation data capture and downstream integration. Motion data typically requires cleanup, retargeting, and adaptation to different rigs and engines, placing technical considerations alongside creative execution. The studio’s emphasis on state-of-the-art capture indicates infrastructure designed to support consistent data output suitable for real-time engines and production environments.

Key Highlights:

  • Motion capture as a core production service
  • Focus on animation and game development support
  • Technical pipeline oriented around capture and integration
  • Support for performance-driven character animation
  • Production setup designed for game and interactive media workflows

Services:

  • Motion capture for character animation
  • Animation support for game development
  • Performance capture processing
  • Technical preparation of motion data for production
  • Animation and game development support services

Contact Information:

  • Website: metavurxstudios.com
  • LinkedIn: www.linkedin.com/company/metavurxstudios
  • Address: Ground Floor, Unit 8A, Garden Plaza Mall, 3 Subdivision Garden Villas Subdivision, City of Santa Rosa, 4026 Laguna
  • Phone Number: 0976 525 7567
  • Facebook: www.facebook.com/metavurxstudios
  • Twitter: x.com/metavurxstudios
  • Instagram: www.instagram.com/metavurxstudios
  • Email: info@metavurxstudios.com

Conclusion

Technical art outsourcing studios in the Philippines cover a wide range of production needs, from asset-focused pipelines to motion capture and animation support. Some studios operate as specialized art and technical production teams, while others function as broader outsourcing providers that integrate technical art into larger delivery structures. This range allows game studios to choose between focused technical support and multi-discipline production assistance, depending on how tightly technical art needs to connect with design, animation, and engineering workflows.

What stands out across these companies is an emphasis on integration rather than isolated output. Technical art work is typically shaped around existing pipelines, engine requirements, and production constraints, with external teams fitting into established processes instead of redefining them. For studios looking to extend production capacity without rebuilding internal workflows, this model offers practical flexibility while keeping technical control in place.

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Game Technical Art Outsourcing Studios in the Philippines: Pipelines, Assets, and Engine Support

Jan 19, 2026
Ann

Technical art sits in that strange middle ground of game development where creativity meets the practical constraints of real-time engines. Models that look great in a sculpting tool often fall apart once they hit Unity or Unreal. Shaders behave differently depending on the platform. Pipelines break, rigs don’t behave, lighting needs help, and optimization has a habit of turning into a longer conversation than anyone expects. That’s why many studios lean on external technical art partners instead of trying to keep every specialty role in-house.

Over the last decade, the Philippines has developed a strong ecosystem of studios working across this space. What used to be mostly 2D or basic asset work has expanded into teams that understand engine pipelines, performance budgets, and the technical backbone behind modern game art. These groups support everything from stylized mobile titles to larger AAA co-development projects, stepping in wherever production needs help staying stable.

In this guide, the focus falls on studios in the Philippines that offer practical technical art support - teams capable of handling 3D asset optimization, rigging, shader setup, engine integration, and pipeline maintenance as connected parts of the same workflow rather than isolated tasks.

1. NeoWork

NeoWork operates as a technical art outsourcing partner that supports studios building games for mobile, PC, and console. Our focus sits on supplying technical artists and engine-ready art specialists who integrate directly into existing pipelines. Instead of working as a separate external vendor, we join ongoing production much like an internal team-following the client’s workflows, tools, and engine requirements. While creative direction remains on the client’s side, we handle recruitment, onboarding, equipment, and day-to-day operational support so the team can scale without slowing down production.

Our technical art capabilities cover the areas where visuals meet engine constraints. This includes asset optimization, rigging, shader setup, environment integration, and troubleshooting issues that appear once art enters Unity or Unreal. We also support mixed teams where technical artists collaborate with 3D modelers, animators, and programmers to keep pipelines stable. Whether a project needs one specialist or a structured cross-disciplinary group, we take care of the background processes that help people stay productive and aligned with ongoing development milestones.

Key Highlights:

  • We recruit and onboard dedicated technical artists and engine-ready art specialists in the Philippines
  • We manage operational support, equipment, performance tracking, and continuous upskilling
  • We integrate into existing Unity and Unreal pipelines instead of creating parallel workflows
  • We support multi-platform production, including mobile, PC, console, and VR
  • Our teams adapt to client-defined tools, pipelines, and art directions

Services:

  • Technical art support for Unity and Unreal Engine projects
  • Asset optimization, shader setup, and rigging
  • Environment integration and performance troubleshooting
  • 3D art collaboration across modeling, animation, and pipeline tasks
  • Tooling assistance, engine implementation, and real-time visual fixes

Contact Information:

2. Secret 6

Secret 6 operates as a game art outsourcing studio with a strong focus on technical art production across multiple platforms, including console, PC, mobile, and VR. The studio works on structured art pipelines that support 2D art, 3D art, and visual effects, often contributing to large-scale commercial game projects. Its work spans in-game assets, cinematic sequences, and effects-heavy content that requires close coordination between artists and technical workflows.

A noticeable part of the studio’s technical art practice sits at the intersection of visuals and tooling. Internal development of custom Autodesk Maya tools is used to support smoother 3D production pipelines and handle complex asset requirements. Visual effects work often centers on realistic simulations for cinematic gameplay moments, including environmental destruction, fire, smoke, and combat-driven sequences. The studio’s output suggests a pipeline designed to integrate external production into existing AAA workflows without disrupting established engine or tool standards.

Key Highlights:

  • Technical art support for 2D art, 3D art, and visual effects
  • Custom in-house tools built in Autodesk Maya
  • Experience with cinematic and gameplay-focused VFX
  • Asset production aligned with existing game engine pipelines
  • Support for console, PC, mobile, and VR projects

Services:

  • 3D asset creation and technical setup
  • 2D art production with engine-ready delivery
  • Visual effects for gameplay and cinematics
  • Technical pipeline tooling and optimization
  • Art production support across multiple platforms

Contact Information:

  • Website: secret6.com
  • LinkedIn: www.linkedin.com/company/secret6
  • Facebook: www.facebook.com/secret6inc
  • Twitter: x.com/secret6inc

3. Polywick Studio

Polywick Studio operates as a Philippines-based outsourcing studio focused on 3D game art and related technical production tasks. The studio’s work centers on building characters, environments, and structured assets intended for direct use in game engines. Asset categories include characters, weapons, vehicles, interiors, and environmental props, suggesting a production flow designed around modular and reusable content.

Alongside pure asset creation, the studio also supports co-development and full-cycle game development, which implies involvement in asset integration, iteration, and production alignment. The technical art aspect appears in how assets are structured for performance, scale, and consistency rather than isolated visual output. This approach supports teams that need external production while maintaining control over engine constraints and visual standards.

Key Highlights:

  • Focus on structured 3D game art production
  • Experience with characters, environments, and hard-surface assets
  • Support for co-development and full-cycle production
  • Asset pipelines designed for engine integration
  • Studio operations based in Metro Manila

Services:

  • 3D character and environment asset creation
  • Hard-surface modeling for weapons, vehicles, and props
  • Game-ready asset optimization
  • Co-development and production support
  • Art pipeline alignment for external teams

Contact Information:

  • Website: polywickstudio.com
  • LinkedIn: www.linkedin.com/company/polywick-studio
  • Address: 10-01 One Global, 5th Avenue Corner, 25th Street, Bonifacio Global City, Fort Bonifacio, Taguig. NCR Manila, Philippines. 
  • Facebook: www.facebook.com/PolywickStudio
  • Twitter: x.com/polywick
  • Email: Finearts@polywickstudio.com

4. Pixel Mafia

Pixel Mafia is a Manila-based art development studio providing technical art and content creation services for games and related media. The studio’s work focuses on high-volume asset production for large projects, including environments, characters, and hard-surface elements. Its project history reflects involvement in visually complex titles that require strict adherence to engine constraints and production standards.

The technical art role within the studio appears closely tied to asset consistency, scale control, and integration into established pipelines. Environment art, character elements, and surface detail work are produced in a way that supports real-time rendering requirements. The studio’s service structure suggests a clear division between concept development and production-ready asset delivery.

Key Highlights:

  • Technical art support for large-scale game projects
  • Environment and character asset production
  • Focus on engine-ready, real-time assets
  • Experience with complex, content-heavy pipelines
  • Studio operations based in Metro Manila

Services:

  • Environment art and level assets
  • Character and element production
  • Hard-surface asset creation
  • Concept-to-production asset workflows
  • Content integration support for game pipelines

Contact Information:

  • Website: www.pixelmafia.com
  • Address: 32nd Street, Bonifacio Global City Taguig, Metro Manila, Philippines, 1605
  • LinkedIn: www.linkedin.com/company/pixelmafia 
  • Facebook: www.facebook.com/pixelmafiacorp
  • Instagram: www.instagram.com/pixelmafiacorp

5. iScale Solutions

iScale Solutions operates as a general outsourcing provider with delivery centers in the Philippines and other regions. The company focuses on staff augmentation, IT outsourcing, and business process outsourcing across multiple industries. Within a game production context, involvement sits on the staffing and operational side rather than direct asset creation or engine-level art execution. Technical art roles, when applicable, are positioned as part of broader IT or creative staffing models rather than as a standalone art pipeline.

The operational structure centers on recruiting, onboarding, and managing remote specialists who integrate into existing client teams. Workflow ownership, creative direction, and technical decision-making remain with the client, while iScale Solutions handles HR, payroll, compliance, and administrative support. This setup is suited to studios that already have defined technical art pipelines and need external specialists to support production under internal supervision.

Key Highlights:

  • Outsourcing provider with operations in the Philippines
  • Focus on staff augmentation and IT outsourcing
  • Talent integration into existing production teams
  • HR, payroll, and compliance handled externally
  • Client retains creative and technical control

Services:

  • Staff augmentation for technical and creative roles
  • IT development outsourcing
  • Business process outsourcing
  • Employer of Record services
  • Operational and administrative support

Contact Information:

  • Website: iscale-solutions.com
  • LinkedIn: www.linkedin.com/company/iscale-solutions
  • Address: 3rd Floor, Corinthian Plaza, 121 Paseo De Roxas, Makati City 1200, Philippines
  • Facebook: www.facebook.com/iscalesolutions.ph
  • Email: info@iscale-solutions.com

6. Calmingray Studio

Calmingray Studio operates as a 3D art outsourcing studio focused on video game production. The studio works with distributed talent from the Philippines, China, and other regions, supporting asset creation across vehicles, characters, and environments. Production output is structured around game-ready assets rather than concept-only work, indicating a pipeline aligned with engine constraints and performance requirements.

Technical art involvement appears in how assets are prepared for integration, including topology discipline, scale consistency, and visual coherence across asset sets. Work spans individual props through full environment scenes, suggesting a pipeline designed to support modular content delivery. The studio operates primarily as an external production partner rather than a co-development team handling gameplay or systems.

Key Highlights:

  • Focus on 3D art outsourcing for games
  • Distributed production across multiple regions
  • Experience with vehicles, characters, and environments
  • Asset creation intended for engine integration
  • External production support model

Services:

  • 3D vehicle asset production
  • Character modeling
  • Environment and scene creation
  • Game-ready asset delivery
  • Art outsourcing support for game studios

Contact Information:

  • Website: www.calmingraystudio.com
  • LinkedIn: www.linkedin.com/company/calmingray
  • Email: bd@calmingraystudio.com

7. Gintomesh Studio

Gintomesh Studio operates as a remote 3D art outsourcing studio based in the Philippines, working with game, film, and collectibles projects. The studio focuses on character art, hard-surface assets, and environment production, with workflows covering both real-time and cinematic use cases. Technical art responsibilities are embedded in asset preparation, including topology management, texture workflows, and format readiness for different platforms.

Production methods include low and high polygon modeling, sculpting, retopology, and texture creation using procedural and painter-based approaches. The studio also supports scan cleanup and preparation for 3D printing, indicating experience with non-game pipelines that still rely on precise technical standards. Tool usage centers on common industry software, with assets designed to move cleanly through production without requiring heavy client-side rework.

Key Highlights:

  • Remote 3D art outsourcing studio based in the Philippines
  • Focus on characters, environments, and hard-surface assets
  • Experience with real-time and cinematic workflows
  • Strong emphasis on asset preparation and management
  • Work across games, film, and collectibles

Services:

  • Character art for games and cinematics
  • Hard-surface and environment asset creation
  • Retopology and scan cleanup
  • Texture creation and material setup
  • Asset preparation for real-time engines and 3D printing

Contact Information:

  • Website: www.gintomesh.com
  • Email: art@gintomesh.com

8. KDCI Outsourcing

KDCI Outsourcing operates as a business process outsourcing provider in the Philippines that builds offshore teams across many functions. The company covers service areas that can overlap with game production, including gaming support, software and mobile development, graphic design, and engineering services. In a technical art outsourcing context, KDCI Outsourcing fits more as an offshore staffing and delivery layer than as a specialist studio with a public technical art pipeline.

Support for gaming is positioned as part of a wider outsourcing menu that includes design, execution, and QA. That mix can map to production support tasks around game builds, testing cycles, and art-adjacent delivery, depending on how a client structures responsibilities. The operating model described across the site reads like team building and offshore execution, with roles added based on client needs rather than a fixed studio style or a single art discipline.

Key Highlights:

  • Offshore outsourcing provider with a gaming service category
  • Coverage across design, execution, and QA support for game development work
  • Broad support functions including graphic design and software and mobile development
  • Team-based outsourcing approach across multiple business areas

Services:

  • Gaming support focused on design, execution, and QA
  • Graphic design and animation support
  • Software and mobile development
  • Engineering services support
  • Customer service, back office, and related BPO functions

Contact Information:

  • Website: www.kdci.co
  • LinkedIn: www.linkedin.com/company/key-discovery-consulting-inc
  • Address: 3008 One Corporate Centre, Julia Vargas Avenue, Ortigas Center, Pasig City 1605, Metro Manila, Philippines
  • Phone Number: +63 917 527 4488 
  • Facebook: www.facebook.com/kdci.official.page
  • Instagram: www.instagram.com/kdci_outsourcing
  • Email: careers@kdci.co

9. FunGuy Studio

FunGuy Studio operates as a game design and development outsourcing studio with services that span production from pre-production to post-production. The studio lists mobile app and web design and development, 2D and 3D art, Unity3D support services, and game support services. In a technical art outsourcing lens, the Unity support and production pipeline positioning matter because these areas usually sit close to implementation and integration work.

Service coverage includes game design and development, art outsourcing for 2D and 3D, prototyping, game server infrastructure building, and game marketing and support services. The mix suggests a studio that can support both content creation and technical delivery tasks around game builds, pipelines, and runtime needs. The site framing leans broad, so technical art work would likely appear as part of cross-discipline support rather than a single dedicated technical art department.

Key Highlights:

  • Game outsourcing studio based in the Philippines with production coverage across stages
  • 2D and 3D art outsourcing included in the service list
  • Unity3D and game support services included
  • Prototyping and server infrastructure listed alongside creative services

Services:

  • Game design and development outsourcing
  • 2D and 3D art outsourcing
  • Unity3D support services
  • Prototyping
  • Game server infrastructure building
  • Game marketing and support services
  • Enterprise application development across mobile and online platforms

Contact Information:

  • Website: funguystudio.com
  • LinkedIn: www.linkedin.com/company/funguy-studio
  • Address: Level 26, Suite O, Burgundy Corporate Center, Sen. Gil Puyat Avenue, Makati City, Philippines 1200
  • Phone Number: (+63) 2 403 1858
  • Facebook: www.facebook.com/funguystudio
  • Email: corporate@funguystudio.com

10. Keywords Studios

Keywords Studios operates as a global services group with divisions that include game development services, game art services, and QA testing services, alongside localization, marketing, and player engagement. The provided material presents a broad service directory and case study-driven structure rather than details about specific technical art pipelines in the Philippines. Based on the text shown, the company sits as a multi-service provider where art and QA can be bundled with development and production support.

In a technical art outsourcing context, the relevant part is the presence of game art services alongside game development and QA in a single organization. That structure can support projects that need coordinated delivery across disciplines, especially when production requires alignment between art output, implementation, and testing. The information provided does not describe tooling, engine integration methods, or a Philippines-specific technical art unit, so the description stays limited to the service categories shown.

Key Highlights:

  • Multi-division structure covering game development, game art, and QA testing services
  • Additional services include localization, marketing services, and player engagement
  • Case study format across different service lines

Services:

  • Game development services
  • Game art services
  • QA testing services
  • Game localization services
  • Marketing services and player engagement
  • Media and entertainment services, accessibility services, and related content services

Contact Information:

  • Website: www.keywordsstudios.com
  • LinkedIn: www.linkedin.com/company/keywordsstudios 
  • Facebook: www.facebook.com/KeywordsStudios
  • Twitter: x.com/KeywordsStudios
  • Instagram: www.instagram.com/keywordsstudiosglobal

11. BullRun Digital

BullRun Digital operates as a game art outsourcing and co-development studio with a focus on technical art workflows that connect early visual planning to final 3D production. The studio’s work is structured around a concept-to-3D pipeline, where concept art, design exploration, and material planning are carried through directly into production-ready assets. This approach places technical considerations early in the process, reducing friction when assets move into engine environments.

Technical art involvement shows up in how assets are built for consistency, reuse, and integration. Hard-surface models, props, characters, and environments are produced with attention to modularity, scale, and material definition. The studio also lists technical art and R&D support as a dedicated service area, which suggests involvement in pipeline refinement, tool experimentation, or problem-solving tasks that sit between art and engineering rather than purely visual output.

Key Highlights:

  • Concept-to-3D production pipeline with technical continuity
  • Focus on game-ready assets rather than standalone visuals
  • Experience with hard-surface, props, characters, and environments
  • Technical art and R&D support listed as a service area
  • Production designed to integrate into existing game pipelines

Services:

  • 3D production for characters, props, and environments
  • Hard-surface asset creation
  • Concept art and visual development
  • Character and environment design
  • Technical art and R&D support
  • Outsourcing, outstaffing, and co-development support

Contact Information:

  • Website: www.bullrundigital.com
  • LinkedIn: www.linkedin.com/company/bullrundigital 
  • Facebook: www.facebook.com/BullRunDigitalPH

12. Metavurx Studios

Metavurx Studios operates as a game development and animation support studio with a core focus on motion capture production. The studio positions motion capture as a central part of its technical pipeline, supporting character animation, in-game movement, and performance-driven content for games and related interactive media. Motion capture services are framed as part of a broader production setup rather than a standalone feature, suggesting close coordination with animation and technical art workflows.

Within a technical art outsourcing context, the studio’s role sits at the intersection of animation data capture and downstream integration. Motion data typically requires cleanup, retargeting, and adaptation to different rigs and engines, placing technical considerations alongside creative execution. The studio’s emphasis on state-of-the-art capture indicates infrastructure designed to support consistent data output suitable for real-time engines and production environments.

Key Highlights:

  • Motion capture as a core production service
  • Focus on animation and game development support
  • Technical pipeline oriented around capture and integration
  • Support for performance-driven character animation
  • Production setup designed for game and interactive media workflows

Services:

  • Motion capture for character animation
  • Animation support for game development
  • Performance capture processing
  • Technical preparation of motion data for production
  • Animation and game development support services

Contact Information:

  • Website: metavurxstudios.com
  • LinkedIn: www.linkedin.com/company/metavurxstudios
  • Address: Ground Floor, Unit 8A, Garden Plaza Mall, 3 Subdivision Garden Villas Subdivision, City of Santa Rosa, 4026 Laguna
  • Phone Number: 0976 525 7567
  • Facebook: www.facebook.com/metavurxstudios
  • Twitter: x.com/metavurxstudios
  • Instagram: www.instagram.com/metavurxstudios
  • Email: info@metavurxstudios.com

Conclusion

Technical art outsourcing studios in the Philippines cover a wide range of production needs, from asset-focused pipelines to motion capture and animation support. Some studios operate as specialized art and technical production teams, while others function as broader outsourcing providers that integrate technical art into larger delivery structures. This range allows game studios to choose between focused technical support and multi-discipline production assistance, depending on how tightly technical art needs to connect with design, animation, and engineering workflows.

What stands out across these companies is an emphasis on integration rather than isolated output. Technical art work is typically shaped around existing pipelines, engine requirements, and production constraints, with external teams fitting into established processes instead of redefining them. For studios looking to extend production capacity without rebuilding internal workflows, this model offers practical flexibility while keeping technical control in place.

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